A designer could create artwork and export it as a texture and use this workflow to apply textures to primitives and size them correctly. The PanelLayout scene is an example of creating similar wireframes in Unity using primitives. PanelLayout:Ī designer typically creates wireframes using an art program like Adobe Photoshop or Illustrator. With these base elements we can build out a much deeper set of interactive wireframes that can be tested on the HoloLens. Selecting the button again will hide the sessions and show the Cancel button to navigate back to the Main Menu. The Lobby panel has a toggle button (Join A Session) which will show a set of available sessions. The only interactive button in the Placement panel is the Cancel button which navigates back to Main Menu. The Main Menu allows navigation to two other panels (Placement and Lobby). ClickThroughExample:Ī simple click-through of three panels. Using these components with some Interactive controls, a designer can put together a basic click-through in a few hours without any code. They were built over several projects working with designers to help them build interactive click-throughs of their UX flows and test them on the HoloLens. You can delete the container fields after the import if required, just access the data on the BaseElements data file layouts.This example shows some different components for rapidly prototyping basic interactions. So your BaseElements files will take up a lot more space on disk when you utilise this option. #Baseelements or script master pro#The greatest advantage is more than you're not locking up your copy of FileMaker Pro while the import is happening and you can continue working as normal.īaseElements is storing a copy of the XML for all the files within container fields in tables in BaseElements. We've found FileMaker Server imports to be faster than a local FileMaker Pro import, but your experience may vary and it will depend a lot on hardware. The speed of an import is really determined more by the specs of the machine that is doing the work, however FileMaker server does have an advantage in that it doesn't have to run any user interface, so some operations can be quicker. Export the contents there to a csv file and attach it to a support request. You can find the details of the error by going to the BaseElements Data file, and to the "ServerLog" layout. If there are any issues while importing, the "Importing on Server" will be changed to " Error when Importing". While the DDR is importing, the Solution Name will be appended with " Importing on Server". While you're waiting, control returns to BaseElements and you can continue to use it as normal. Your import will then process the XML files as normal on the local client, and once that is complete, it will hand over to the FileMaker Server via Perform Script on Server so that the import steps will be run on the server. If you're a FileMaker Pro client connected to a copy of BaseElements shared from FileMaker Server then there will an extra option when importing a DDR.Īfter selecting a summary file, there will be a radio button choice for "Local" or "Server" imports :Ĭheck the option for Server, and click Continue. There's no specific setting to enable server side imports. FileMaker Server 17 or later is recommended. #Baseelements or script master mac#
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